Sabtu, 11 April 2015

How Clash of Teams Became One of the Most Popular MMO Games

Regardless of whether you play video games on your smartphone or not, you may have heard about the popular MMO game known as Clash of Teams. Available for iOS plus Android, Clash of Clans is one of the longest running, most popular video game for smartphones. At first released in USA and Canada in 2012, Clash of Teams is now played by millions of active users worldwide. So how did they become a favourite amid thousands of offered games in this condensed market of mobile phone apps?

The key for their success is consumer satisfaction. The game is utterly satisfying to play. And it is not just the good ratings it received through critics during the launch, but it's also the options and functions it offered its players.

The game could be played in both individual player and multiplayer mode. And you will find a key point to notice. Unlike other games out there, this game is not centered on one part only. It simultaneously facilitates both single gamer and multiplayer. You can choose not to enjoy any of the two game play modes. This gives customers flexibility and choice. Something people generally want, even when playing a MMO game. For those who don't know, MMORPG refers to Massive Multiplayer Online, which is the type of game Clash of Clans is.

You might have heard of Dota two? It's a worldwide sensation for gamers. It can so big that each year million dollar competitions are held, referred to as e-sports. But Clash of Clans is limited to your smartphones only. But it's a massive game. The designers of the game, Supercell, bring in millions of dollars within cash just with this game, although it's a free-to-play game.

Therefore , if it's a free-to-play game, how does it bring in millions of dollars for http://clashofclanshacktool.org? The answer is flexibility. The game gives users the flexibleness to play it for free, but there is also a compensated option, which is not really mandatory. If you want to get ahead of the game, you can purchase in game foreign currency, referred to as 'gems'. These 'gems' act as boosts.

Another key point to think about is simplicity. When you start playing, you'll see how simple the interface is. You can easily buy into the game. Although almost anything is self-explanatory, you can find tutorials to guide you by means of. This gives players the simplicity they need to get comfortable with the game. Once occur to be settled in, you actively keep on actively playing the game. That's simply the formula to creating an addictive game : concentrate on what your own consumers need and keep things simple. Nicely, at least, it proved helpful for them and many others.



Attempting to feels uncanny how big a simple mobile app can be, and how a lot revenue it can draw in return for the developers. Consider other popular apps like Upset Birds and Speaking Tom, they provide something fun, simple and user friendly. Similar to what we possess just discussed. They all have something in accordance, they have created a item that's suitable for the particular consumers, nothing as well complicated.

And that is exactly how Clash of Teams stands out from other MMORPG games available. Really true, they promote a lot, but this really is the intuitive game play that keeps gamers coming back to it.

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